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Test Features
  • Measures player symptoms
  • Computer administered
  • Can be administered on a lap-top for easy access and administration
  • Assists physicians and athletic trainers in making difficult return-to-play decisions
  • Permits individual and group administration
  • Provides reliable baseline test information
  • Results can be E-mailed or Faxed for fast consultation by a Neuropsychologist
  • Produces comprehensive report of test results
  • Automatically stores data from repeat testing
  • Measures attention, memory, processing speed and reaction time
  • Reaction time measured to 1/100th of second

ImPACT 2005 is a user-friendly, Windows-based computer program that can be administered by a team coach, athletic trainer or physician with minimal training. Reaction time is reliably measured to one hundredth of a second across individual test modules (10 modules total) and allows for an assessment of processing speed as the player fatigues. The test battery consists of a near infinite number of alternate forms by randomly varying the stimulus array for each administration. This feature was built in to the program to minimize the "practice effects" that have limited the usefulness of more traditional neurocognitive tests. ImPACT takes approximately 20 minutes to complete. The program measures multiple aspects of cognitive functioning in athletes, including:

  • Test Section 1: Subject Profile and Health History Questionnaire
  • Test Section 2: Current Symptoms and Conditions
  • Test Section 3: Neuropsychological Tests (Baseline and Post-Concussion)
    • Module 1 (Word Discrimination)
    • Module 2 (Design Memory)
    • Module 3 (X's and O's)
    • Module 4x (Visual Attention Span)
      ImPACT 1.0 only-This module has been removed for version 2.0.
    • Module 4 (Symbol Matching)
    • Module 5 (Color Match)
    • Module 6 (Three letters)
  • IV. Injury Description
  • V. Graphic Display of Data
Test Module Descriptions
ImPACT is a user-friendly, Windows-based computer program that can be administered by a team coach, athletic trainer or physician with minimal training. Reaction time is reliably measured to one hundredth of a second across individual test modules (10 modules total) and allows for an assessment of processing speed as the player fatigues. The test battery consists of a near infinite number of alternate forms by randomly varying the stimulus array with each administration. This feature was built in to the program to minimize the "practice effects" that have limited the usefulness of more traditional neurocognitive tests. ImPACT takes approximately 20 minutes to complete. This computer program measures multiple aspects of cognitive functioning in athletes, including:

- Attention span     - Working memory     - Sustained and selective attention time

 
- Response variability     - Non-verbal Problem Solving     - Reaction time